Tuesday, August 18, 2009

SHMUP Critique Article

Stumbled on this while doing some research on the venerable (and one of my favorite genres) the shooter (and no i don’t mean fps).

forgetten essentials shmups

Posted by 60Hz at 18:22:56 | Permalink | No Comments »

Monday, July 6, 2009

Bayonetta Efffects Blog Entry [PS3/360]

Those platinum guys keep it coming don’t they. This time an entry from the effects maestro himself. Click
Posted by 60Hz at 21:09:46 | Permalink | No Comments »

Wednesday, July 1, 2009

Bayonetta Dynamic Stages Blog Entry [PS3/360]

“Well, then let me toss in a little bit more of the ol’ Climax!” (Even though I don’t really have time…)
Click
Posted by 60Hz at 18:11:25 | Permalink | No Comments »

Saturday, June 27, 2009

Desiging Bayonetta Part 2

Platinum games blog has been updated again, this time with a behind-the-scenes peek at how the main antagonist’s look was created. A great read with some great art. Click!
Posted by 60Hz at 23:05:22 | Permalink | No Comments »

Wednesday, June 17, 2009

Miyamoto on the importance of story in games…

Wired has a cool article on Miyamoto’s take on how important story is in games (read really not that important). Click.
Posted by 60Hz at 00:05:07 | Permalink | Comments (3)

Wednesday, May 20, 2009

Edge’s Shooter (SHMUP) Feature

Scanned at this site for all those that missed this article… great stuff!
Posted by 60Hz at 22:10:58 | Permalink | No Comments »

Saturday, May 9, 2009

Bayonetta Blog Entry [360/PS3]

New Bayonetta Blog Entries, this time from the animator talking about the early prototype and his working with the producer. Very cool insight. Click

Also better pics here at platinum game’s flickr account.

Posted by 60Hz at 01:45:06 | Permalink | No Comments »